PM3.6 - Game & Watch - Action - 0x72 Pass
Entry Script (Common)
- Subroutine(0xb7fc)
- Subroutine(0x21c50)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- ChangeSubactionRestartFrame(Pass)
- CallEveryFrame { thread_id: 9, script: 0x21c20 }
Exit Script (Common)